This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 50 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 50 every time you Heal an ally with Moonlight.
Increase Luna's deploy range by 20%.
Increase your maximum Moonlight capacity by 24%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after using Seedling.
Increase your maximum Health by 200.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Dead Zone by 3.2s.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 28% while Out of Combat.
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Seedling.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Increase the travel distance of Shell Spin by 10%.
Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Increase your maximum Ammo by 3.
Increase your maximum Health by 200.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 28% while Out of Combat.
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.