This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Gain a 750-Health Shield after dropping to or below 50% Health.
Increase the Healing you receive by 15% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 6s.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.