This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 40%.
Reduces the Cooldown of Weightless by 0.6s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Healing received by 6% while at or below 50% Health.
Increase the radius of Healing Potion by 8%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Healing received by 6% while at or below 50% Health.
Increase the radius of Healing Potion by 8%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Healing received by 6% while at or below 50% Health.
Increase the radius of Healing Potion by 8%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Healing received by 6% while at or below 50% Health.
Increase the radius of Healing Potion by 8%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Healing received by 6% while at or below 50% Health.
Increase the radius of Healing Potion by 8%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Increase your maximum Health by 100.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.