This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after getting an Elimination.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 15% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your maximum Ammo by 4.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Generate 3 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 5.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Generate 3 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 5.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Generate 3 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 5.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.
Increase your maximum Ammo by 20.
Reduce your damage taken by 15% while at or below 40% Health.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.