This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Wings of Wrath by 20%.
Heal for 150 for each enemy hit with Wings of Wrath.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Health by 250.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 10 units.
Heal for 300 after using Presence.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Health by 250.
Increase your maximum Ammo by 3.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 16%.
Heal for 200 every 1s while using Shadow Travel.
Increase your maximum Health by 200.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 10 units.
Heal for 300 after using Presence.
Heal for 120 for each enemy hit with Valor.
Increase your maximum Health by 250.
Increase your maximum Ammo by 3.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after getting an Elimination.
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Increase your maximum Ammo by 10.
Increase the duration of Hidden by 3s.
Heal for 625 over 2s while in Smoke Screen.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 5s.
Increase your Movement Speed by 7% while Out of Combat.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hidden by 3s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit with Obliteration.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase the Healing received from Dark Siphon by 100 health.
Gain a 225 Shield for 5s after activating Tendril.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 5s.
Increase your Movement Speed by 7% while Out of Combat.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hidden by 3s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Wings of Wrath by 20%.
Heal for 150 for each enemy hit with Wings of Wrath.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Health by 250.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase your maximum Health by 250.
Heal for 150 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 20%.
Increase your maximum Ammo by 4.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150 Shield for 5s after activating Tendril.
Increase your maximum Health by 250.
Increase the Healing received from Dark Siphon by 150 health.
Heal for 180 for each enemy hit with Obliteration.
Reduce the cooldown of Tendril by 1.2s.