This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Shadow Travel.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Rune of Travel by 1s.
Gain 25% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Rune of Travel by 1s.
Gain 25% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Rune of Travel by 1s.
Gain 25% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Fireball by 1.35s.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Heal for 200 for each enemy hit with Fireball.
Apply a Knockback of 600 to enemies hit by Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Increase your maximum Health by 50.
Generate 15 Energy after getting an Elimination.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Heal for 120 for each use of Explosive Personality.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Presence reduces its Cooldown by 1s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase travel speed during Grace by 30%.
Increase the travel distance of Grace by 10 units.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Increase your maximum Health by 50.
Generate 15 Energy after getting an Elimination.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Rune of Travel by 1s.
Gain 25% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Warder's Field by 1s.
Reduce the Cooldown of Earthen Guard by 1.5s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 450.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Warder's Field by 1s.
Reduce the Cooldown of Earthen Guard by 1.5s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 450.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Rune of Travel by 1s.
Gain 25% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Heal for 120 for each use of Explosive Personality.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Heal for 120 for each use of Explosive Personality.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Heal for 120 for each use of Explosive Personality.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the lateral movement from each use of Explosive Personality by 160%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Heal for 120 for each use of Explosive Personality.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 4s.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Rune of Travel by 1s.
Gain 25% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.