This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase the distance of each Nether Step dash by 10%.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Hitting a player with Revolver Heals you for 30.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Reversal by 2.4s.
Hitting a player with Revolver Heals you for 60.
Heal for 60 after hitting at least one enemy with Defiance.
Heal for 40% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.