This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Prowl is active.
Increase your maximum Health by 150.
Reduce your damage taken by 16% for 2s after using Pounce.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Heal for 10 every time you Heal an ally with Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.