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334
gotcha open son

NA - Updated 9 days ago

Most Played Champions
Season 6
Lian
Damage
2.64 KDA
1,093 / 567 / 805
45 - 36 (56%)
14h 54m
Saati
Damage
3.16 KDA
675 / 319 / 667
30 - 29 (51%)
11h 15m
Vora
Flanker
1.97 KDA
743 / 512 / 534
29 - 37 (44%)
12h 27m
Furia
Support
2.69 KDA
330 / 259 / 733
25 - 26 (49%)
8h 07m
Inara
Front Line
2.46 KDA
250 / 205 / 508
22 - 14 (61%)
7h 00m
Player Stats
Totals
Matches
Played
516
Won
248
Lost
268
Player Kills
KDA
2.29
Kills
5,013
Deaths
3,358
Assists
5,330
Objectives
CPM
308
Credits
1,720,401
Objective Time
440m 33s
Damage
Player
27,107,505
Team Healing
4,344,548
Self Healing
3,428,071
Weapon
22,618,552
Shielding
2,470,234
Taken
23,098,308

Casual Queues

Normal: Siege
323 Games
1,490
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

65h 5m
playtime
50.15%
Win/Loss Ratio
2.3
kda
162
wins
930,901
Credits
238
CPM
3,284
kills
2,161
deaths
3,393
assists
18,483,886
damage
4,733
dpm
15,489,261
Weapon
16,179,206
taken
1,667,220
Shielding
1,620,034
healing
2,065,273
self healing
306m 55s
objective time
161
losses
Normal: Onslaught
152 Games
1,485
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

23h 43m
playtime
43.42%
Win/Loss Ratio
2.25
kda
66
wins
664,146
Credits
467
CPM
1,443
kills
1,003
deaths
1,626
assists
7,279,582
damage
5,116
dpm
5,957,270
Weapon
5,960,286
taken
730,189
Shielding
2,246,158
healing
1,215,628
self healing
133m 38s
objective time
86
losses
Normal: Team Deathmatch
41 Games
1,560
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4h 10m
playtime
48.78%
Win/Loss Ratio
2.28
kda
20
wins
125,354
Credits
501
CPM
286
kills
194
deaths
311
assists
1,344,037
damage
5,376
dpm
1,172,021
Weapon
958,816
taken
72,825
Shielding
478,356
healing
147,170
self healing
0s
objective time
21
losses
Recently Played
April 11th - May 11th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches