Player Avatar
25
HOOD_AVATAR_

NA - Updated 1 month ago

Most Played Champions
Season 6
Talus
Flanker
2.13 KDA
145 / 93 / 106
6 - 7 (46%)
2h 00m
Azaan
Front Line
1.29 KDA
7 / 7 / 4
0 - 1 (0%)
8m
VII
Flanker
0.79 KDA
8 / 12 / 3
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
15
Won
6
Lost
9
Player Kills
KDA
1.93
Kills
160
Deaths
112
Assists
113
Objectives
CPM
275
Credits
37,632
Objective Time
16m 5s
Damage
Player
648,608
Team Healing
0
Self Healing
122,981
Weapon
570,027
Shielding
19,753
Taken
456,725

Casual Queues

Normal: Siege
13 Games
1,317
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 3m
playtime
38.46%
Win/Loss Ratio
2.05
kda
5
wins
29,784
Credits
242
CPM
138
kills
92
deaths
102
assists
574,612
damage
4,672
dpm
507,041
Weapon
392,389
taken
19,753
Shielding
0
healing
105,600
self healing
13m 8s
objective time
8
losses
Normal: Onslaught
1 Games
1,699
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
5,317
Credits
532
CPM
13
kills
12
deaths
10
assists
42,301
damage
4,230
dpm
35,357
Weapon
39,267
taken
0
Shielding
0
healing
12,027
self healing
2m 57s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,253
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
0%
Win/Loss Ratio
1.19
kda
 
wins
2,531
Credits
633
CPM
9
kills
8
deaths
1
assists
31,695
damage
7,924
dpm
27,629
Weapon
25,069
taken
0
Shielding
0
healing
5,354
self healing
0s
objective time
1
losses
Recently Played
May 22nd - June 21st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches