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18
O_Snaps_Its_NaNa

NA - Updated 2 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.56 KDA
197 / 220 / 294
10 - 18 (36%)
4h 12m
Inara
Front Line
0.25 KDA
0 / 8 / 4
0 - 1 (0%)
4m
Player Stats
Totals
Matches
Played
29
Won
10
Lost
19
Player Kills
KDA
1.52
Kills
197
Deaths
228
Assists
298
Objectives
CPM
290
Credits
74,226
Objective Time
28m 55s
Damage
Player
1,237,407
Team Healing
0
Self Healing
137,606
Weapon
880,765
Shielding
688,498
Taken
1,423,367

Casual Queues

Normal: Siege
20 Games
1,385
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 24m
playtime
40%
Win/Loss Ratio
1.54
kda
8
wins
48,891
Credits
240
CPM
149
kills
166
deaths
213
assists
968,475
damage
4,747
dpm
687,106
Weapon
1,048,391
taken
554,859
Shielding
0
healing
105,937
self healing
27m 35s
objective time
12
losses
Normal: Onslaught
1 Games
1,308
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
0%
Win/Loss Ratio
0.58
kda
 
wins
3,405
Credits
486
CPM
4
kills
12
deaths
6
assists
24,077
damage
3,440
dpm
15,561
Weapon
63,978
taken
15,210
Shielding
0
healing
2,784
self healing
1m 20s
objective time
1
losses
Normal: Team Deathmatch
8 Games
1,270
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

45m
playtime
25%
Win/Loss Ratio
1.67
kda
2
wins
21,930
Credits
487
CPM
44
kills
50
deaths
79
assists
244,855
damage
5,441
dpm
178,098
Weapon
310,998
taken
118,429
Shielding
0
healing
28,885
self healing
0s
objective time
6
losses
Recently Played
March 19th - April 18th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches