This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 200 health.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Heal for 300 for each enemy hit with Obliteration.
Reduce the cooldown of Tendril by 2.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 2.4s.
Increase your Healing received by 12% while your Bulwark is active.
Increase the Health of your Bulwark by 400.
Increase the recharge rate of your Bulwark by 30%.
Reduce the Cooldown of Commander's Grab by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 375.
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Gain 12% Lifesteal.
Increase your Movement Speed by 20%.
Increase the duration of Deflector Shield by 2.4000000000000004s.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Increase your maximum Health by 450.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.6s.
Reduce the Cooldown of Rocket Boots by 1.6s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase your maximum Ammo by 5.
Heal for 120 after activating Shadow Step.
Gain 17.5% Lifesteal while in Dragon Stance.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 2.
Increase your Movement Speed while in Sniper Mode by 50%.
Heal for 18% of your maximum Health after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Increase your maximum Health by 450.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.6s.
Reduce the Cooldown of Rocket Boots by 1.6s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 2.5s for each enemy hit by Poison Bolts.
Increase the duration of Hidden by 1s.
Reduce the Cooldown of Poison Bolts by 1.6s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 30%.
Heal for 100 for each shot hit while using In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Reduce the Cooldown of In Pursuit by 6s.
Increase your Reload Speed by 5%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Increase your maximum Ammo by 2.
Heal for 60 every 1s while Spirit Linked to an ally.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the cook time of Frag Grenade by 10%.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 2.4s.
Increase your Healing received by 12% while your Bulwark is active.
Increase the Health of your Bulwark by 400.
Increase the recharge rate of your Bulwark by 30%.
Reduce the Cooldown of Commander's Grab by 1.2s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 30%.
Heal for 100 for each shot hit while using In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Reduce the Cooldown of In Pursuit by 6s.
Increase your Reload Speed by 5%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Increase your maximum Health by 450.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.6s.
Reduce the Cooldown of Rocket Boots by 1.6s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of Dimensional Link by 0.7s.
Generate 4 Ammo after activating Illusion.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Void Grip by 1.2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.