This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 20% while using Weightless.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal for 60 every 1s while Weightless is active.
Increase the radius of Healing Potion by 32%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 1.6s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.