This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 15.
Increase your maximum Health by 450.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.
Increase the range at which Sensor Drone Reveals targets by 10%.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
Heal for 40 every 1s while Deflector Shield is active.
Increase the duration of Deflector Shield by 1.6s.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 50%.
Increase your Movement Speed by 4%.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Increase Deflector Shield's Health by 250.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 15.
Increase your maximum Health by 450.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 300 after activating Recharge.
Generate 300 Shield after using Protection.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 15.
Increase your maximum Health by 450.
Heal for 100 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.