This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase travel speed during Grace by 20%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.2000000000000002s.
Increase the range of Astral Mark by 20%.
Reduce the Cooldown of Astral Mark by 2s.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 40 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 20% for 2s.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Increase your Booster fuel capacity by 40%.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Restore 20% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase travel speed during Grace by 20%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce damage taken by 12% while using Hustle.
Reduce the cook time of Frag Grenade by 20%.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Health by 250.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Ammo by 2.
Heal for 70 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 20% for 2s.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 1s.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal 120 health for each player hit by Missile Launcher.
Increase your maximum Health by 600.
Increase the travel distance of Advance by 21%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 1s.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal 120 health for each player hit by Missile Launcher.
Increase your maximum Health by 600.
Increase the travel distance of Advance by 21%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 1s.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal 120 health for each player hit by Missile Launcher.
Increase your maximum Health by 600.
Increase the travel distance of Advance by 21%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce the Cooldown of Warder's Field by 2s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 112 every 1s while Earthen Guard is active.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 20% for 2s.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Health by 250.
Increase the Healing you receive by 10% while at or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 20% for 2s.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 20% for 2s.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Reduce scope-in and scope-out time by 80%.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 4 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Ammo by 4.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 40% while using Iron Sights.
Reduce your weapon recoil by 60% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Reduce scope-in and scope-out time by 80%.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 4 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 20% for 2s.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Increase your Booster fuel capacity by 40%.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Restore 20% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Increase your Booster fuel capacity by 40%.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Restore 20% of your maximum Booster fuel after using Thrust.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Increase your maximum Health by 200.
Reduce the Cooldown of Whirl by 4s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 500 over 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after using Nade Launcher.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.