This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 15.
Increase your Reload Speed by 35%.
Increase the potency of Juggernaut's Knockup by 35%.
Heal for 450 for each champion hit by Juggernaut.
Heal for 100 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Elemental Shift.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Increase the Projectile Speed of Frost Bomb by 30%.
Heal for 100 every 1s while using FrostFire Glide.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 4s after you activate Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce the damage you take by 4% while at or below 40% Health.
Heal for 120 every 1s while Prowl is active.
Heal for an additional 400 with Nine Lives.
Pounce Executes targets at or below 35% Health.