This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 0.8s.
Increase the Health of all your Turrets by 420.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Movement Speed by 44% while Billow is active.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Heal for 300 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Reduce the Cooldown of Void Grip by 2.4s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Reduce the Cooldown of Disengage by 2s.
Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.
Increase the distance traveled when using Dodge Roll by 40%.
Heal for 375 after hitting an enemy with Disengage.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Heal for 80 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Reduce the Cooldown of Disengage by 2s.
Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.
Increase the distance traveled when using Dodge Roll by 40%.
Heal for 375 after hitting an enemy with Disengage.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Heal for 390 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 4s.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 390 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Heal for 225 after using Poppy Bomb.
Heal for 60 for each Sticky Bomb you Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Heal for 390 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 4s.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Heal for 400 after using Counter.
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Reduce the Cooldown of Magic Barrier by 0.5s.
Reduce your damage taken by 24% while using Scamper.
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 4 Ammo after activating Combat Slide.
Generate 6 Ammo after activating In Pursuit.
Heal for 75 for each shot hit while using In Pursuit.
You gain 25% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 105 for each enemy hit by your Salvo rockets.
Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.
Consume 45% less Booster fuel for 5s after using Thrust.
Restore 40% of your maximum Booster fuel after using Thrust.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Heal for 400 after using Counter.
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Increase the leap distance of Shatterfall by 20%.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Increase the range of Oppressor Mine beams by 20%.
Increase the number of targets affected by Oppressor Mines by 2.
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Heal for 18% of your maximum Health after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 33% while Billow is active.
Heal for 400 after using Counter.
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.