This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 4 Ammo after activating Flutter.
Heal for 200 after activating Flutter.
Generate 1 Ammo after using Seedling.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 0.5s.
Generate 3 Ammo after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your maximum Ammo by 10.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 5s.
Reduce the Cooldown of Poison Bolts by 0.8s.
Generate 4 Ammo after getting an Elimination.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Hidden by 5s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.