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17
Z4ld

EU - Updated 5 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.6 KDA
45 / 53 / 80
3 - 1 (75%)
57m
Tyra
Damage
2.88 KDA
28 / 13 / 19
2 - 0 (100%)
13m
Sha Lin
Damage
1.33 KDA
18 / 21 / 20
1 - 1 (50%)
23m
Jenos
Support
0.33 KDA
2 / 9 / 2
0 - 1 (0%)
6m
Atlas
Front Line
0.36 KDA
1 / 7 / 3
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
10
Won
6
Lost
4
Player Kills
KDA
1.51
Kills
94
Deaths
103
Assists
124
Objectives
CPM
288
Credits
30,783
Objective Time
15m 16s
Damage
Player
441,312
Team Healing
6,649
Self Healing
101,211
Weapon
357,677
Shielding
186,212
Taken
569,913

Casual Queues

Normal: Siege
8 Games
1,521
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 34m
playtime
50%
Win/Loss Ratio
1.32
kda
4
wins
23,996
Credits
255
CPM
66
kills
90
deaths
105
assists
363,340
damage
3,865
dpm
303,424
Weapon
513,665
taken
186,212
Shielding
6,649
healing
83,590
self healing
13m 58s
objective time
4
losses
Normal: Onslaught
1 Games
1,693
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
100%
Win/Loss Ratio
2.72
kda
1
wins
4,552
Credits
506
CPM
20
kills
9
deaths
9
assists
48,097
damage
5,344
dpm
31,177
Weapon
38,658
taken
0
Shielding
0
healing
12,789
self healing
1m 18s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,770
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
3.25
kda
1
wins
2,235
Credits
559
CPM
8
kills
4
deaths
10
assists
29,875
damage
7,469
dpm
23,076
Weapon
17,590
taken
0
Shielding
0
healing
4,832
self healing
0s
objective time
 
losses
Recently Played
April 7th - May 7th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches