This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Heal for 100 when you use Envelop.
Heal for 80 every 1s while Spirit Linked to an ally.
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 40%.
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 3.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.