This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Reduce the Cooldown of Rocket Boots by 0.8s.
Increase the Health of all your Turrets by 560.
Heal for 125 every 1s while standing near any of your Turrets.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Reduce the Cooldown of Rocket Boots by 0.8s.
Increase the Health of all your Turrets by 560.
Heal for 125 every 1s while standing near any of your Turrets.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase your maximum Moonlight capacity by 32%.
Generate 10% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase your maximum Moonlight capacity by 32%.
Generate 10% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase your maximum Moonlight capacity by 32%.
Generate 10% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.