Player Avatar
27
Kipo1

EU - Updated 4 months ago

Normal: Onslaught - 4 months ago
8m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-27 SR
View Match
8 / 8 / 8
1.5 KDA
Octavia
Level 20 / 4,107G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
8m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+21 SR
View Match
4 / 5 / 13
2.1 KDA
Octavia
Level 20 / 3,878G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
9m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-34 SR
View Match
6 / 6 / 11
1.92 KDA
Imani
Level 20 / 3,733G
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Normal: Onslaught - 4 months ago
9m
-15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-95 SR
View Match
4 / 7 / 9
1.21 KDA
Imani
Level 20 / 4,025G
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Normal: Onslaught - 4 months ago
8m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+268 SR
View Match
3 / 2 / 16
5.5 KDA
Ying
Level 20 / 4,109G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 4 months ago
11m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-193 SR
View Match
1 / 9 / 13
0.83 KDA
Jenos
Level 19 / 4,483G
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Onslaught - 4 months ago
7m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+203 SR
View Match
3 / 5 / 32
3.8 KDA
Grover
Level 18 / 4,076G
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Level 1

Normal: Onslaught - 4 months ago
8m
+15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+18 SR
View Match
8 / 4 / 7
2.88 KDA
Octavia
Level 17 / 3,747G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
6m
-6
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-95 SR
View Match
0 / 11 / 1
0.05 KDA
Imani
Level 17 / 2,315G
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Normal: Onslaught - 4 months ago
9m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-30 SR
View Match
11 / 6 / 6
2.33 KDA
Octavia
Level 16 / 4,337G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
11m
-17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-168 SR
View Match
5 / 8 / 6
1 KDA
Khan
Level 16 / 5,878G
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Normal: Onslaught - 4 months ago
9m
-20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-36 SR
View Match
7 / 9 / 14
1.56 KDA
Octavia
Level 15 / 4,681G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
10m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-27 SR
View Match
12 / 9 / 15
2.17 KDA
Octavia
Level 15 / 4,833G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
10m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+19 SR
View Match
5 / 7 / 11
1.5 KDA
Octavia
Level 15 / 5,498G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
7m
-20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-47 SR
View Match
0 / 7 / 2
0.14 KDA
Octavia
Level 15 / 2,767G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
8m
+20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+22 SR
View Match
4 / 9 / 8
0.89 KDA
Octavia
Level 15 / 3,742G
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
9m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+23 SR
View Match
10 / 6 / 12
2.67 KDA
Octavia
Level 15 / 4,433G
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
10m
+18
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+23 SR
View Match
13 / 6 / 6
2.67 KDA
Octavia
Level 15 / 4,988G
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
5m
+16
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+17 SR
View Match
9 / 2 / 8
6.5 KDA
Octavia
Level 15 / 2,599G
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
6m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+23 SR
View Match
8 / 1 / 9
12.5 KDA
Octavia
Level 15 / 2,987G
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
9m
+21
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+41 SR
View Match
9 / 5 / 12
3 KDA
Octavia
Level 15 / 4,212G
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
9m
-21
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-105 SR
View Match
2 / 13 / 0
0.15 KDA
Drogoz
Level 15 / 3,564G
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Normal: Onslaught - 4 months ago
9m
+17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+38 SR
View Match
9 / 9 / 14
1.78 KDA
Octavia
Level 15 / 4,746G
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Onslaught - 4 months ago
7m
-23
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-70 SR
View Match
3 / 10 / 7
0.65 KDA
Octavia
Level 15 / 3,446G
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 4 months ago
11m
+262
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+81 SR
View Match
4 / 8 / 9
1.06 KDA
Octavia
Level 15 / 2,861G
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1