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9
KonjureMe

Southeast Asia - Updated 6 months ago

Most Played Champions
Season 6
Ying
Support
2.2 KDA
9 / 15 / 48
3 - 1 (75%)
22m
Fernando
Front Line
0.13 KDA
0 / 4 / 1
0 - 1 (0%)
6m
Khan
Front Line
1.2 KDA
3 / 5 / 6
0 - 1 (0%)
5m
Tiberius
Damage
0.61 KDA
4 / 9 / 3
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
7
Won
3
Lost
4
Player Kills
KDA
1.36
Kills
16
Deaths
33
Assists
58
Objectives
CPM
348
Credits
14,600
Objective Time
1m 14s
Damage
Player
137,709
Team Healing
76,165
Self Healing
66,424
Weapon
83,568
Shielding
82,529
Taken
186,639

Casual Queues

Normal: Siege
2 Games
1,141
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

15m
playtime
0%
Win/Loss Ratio
0.46
kda
 
wins
2,026
Credits
135
CPM
4
kills
13
deaths
4
assists
51,308
damage
3,421
dpm
25,425
Weapon
50,285
taken
61,171
Shielding
0
healing
7,914
self healing
18s
objective time
2
losses
Normal: Onslaught
1 Games
1,818
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
100%
Win/Loss Ratio
2.38
kda
1
wins
3,914
Credits
435
CPM
2
kills
4
deaths
15
assists
26,927
damage
2,992
dpm
15,935
Weapon
36,292
taken
0
Shielding
28,944
healing
18,593
self healing
56s
objective time
 
losses
Normal: Team Deathmatch
4 Games
1,499
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
50%
Win/Loss Ratio
1.84
kda
2
wins
8,660
Credits
481
CPM
10
kills
16
deaths
39
assists
59,474
damage
3,304
dpm
42,208
Weapon
100,062
taken
21,358
Shielding
47,221
healing
39,917
self healing
0s
objective time
2
losses
Recently Played
April 4th - May 4th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches