This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Increase your Reload Speed by 10%.
Increase your maximum Health by 150.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Heal for 100 every 1s while standing near any of your Turrets.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Reduce the cast time of Shadow Travel by 20%.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Reduce the Cooldown of Rend Soul by 0.7s.
Heal for 350 every 1s while channeling Restore Soul.