This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 10% while at or below 50% Health.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Heal for 250 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 24% for 4s after using Blossom.
Increase your maximum Health by 150.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)