This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Regenerate 16 Ammo every 1s while Agility is active.
Increase your maximum Ammo by 25.
Increase the Movement Speed boost of Agility by 8%.
Heal for 20 every 1s while Agility is active.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed boost of Agility by 12%.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase your Healing received by 5% while firing your SMGs.
Increase your maximum Ammo by 25.
Increase your maximum Health by 250.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Heal for 90 after hitting at least one enemy with Defiance.
Heal for 150 every 1s while drifting.
Hitting a player with Revolver Heals you for 45.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Reversal always fires back and does an additional 800 damage.