This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 every 1s while Spirit Linked to an ally.
Heal for 100 when you use Envelop.
Reduce the Cooldown of Envelop by 0.6s.
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.