This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 1.4s.
Reduce the Cooldown of Emitter by 3s.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Heal for 200 every 1s while Emitter is active.
Generate 20 Ammo for each enemy hit by Missile Launcher.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase your maximum Health by 750.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal 300 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase your maximum Health by 750.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal 300 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase your maximum Health by 750.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal 300 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Increase the radius of Missile Launcher's explosions by 66%.