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TAIBORIUS

NA - Updated 2 months ago

Most Played Champions
Season 6
Tiberius
Damage
5.21 KDA
48 / 12 / 29
3 - 0 (100%)
24m
Evie
Flanker
6.25 KDA
20 / 4 / 10
2 - 0 (100%)
10m
Maeve
Flanker
52.5 KDA
33 / 1 / 39
2 - 0 (100%)
15m
Sha Lin
Damage
4.97 KDA
73 / 18 / 33
2 - 1 (67%)
34m
Grohk
Support
20.5 KDA
10 / 1 / 21
1 - 0 (100%)
7m
Player Stats
Totals
Matches
Played
11
Won
10
Lost
1
Player Kills
KDA
6.94
Kills
184
Deaths
36
Assists
132
Objectives
CPM
394
Credits
35,418
Objective Time
7m 18s
Damage
Player
621,995
Team Healing
27,870
Self Healing
88,925
Weapon
556,394
Shielding
0
Taken
332,689

Casual Queues

Normal: Siege
7 Games
1,843
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 5m
playtime
85.71%
Win/Loss Ratio
7.7
kda
6
wins
21,463
Credits
330
CPM
124
kills
22
deaths
91
assists
454,300
damage
6,989
dpm
415,649
Weapon
226,626
taken
0
Shielding
0
healing
42,395
self healing
5m 48s
objective time
1
losses
Normal: Onslaught
2 Games
1,717
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

15m
playtime
100%
Win/Loss Ratio
7
kda
2
wins
8,220
Credits
548
CPM
32
kills
7
deaths
34
assists
98,701
damage
6,580
dpm
72,461
Weapon
62,821
taken
0
Shielding
27,870
healing
27,525
self healing
1m 30s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,857
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
4.5
kda
2
wins
5,735
Credits
574
CPM
28
kills
7
deaths
7
assists
68,994
damage
6,899
dpm
68,284
Weapon
43,242
taken
0
Shielding
0
healing
19,005
self healing
0s
objective time
 
losses
Recently Played
April 27th - May 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches