This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Reduce your damage taken by 6% for 2s after using Missile Launcher.
Heal 180 health for each player hit by Missile Launcher.
Heal for 320 after activating Advance.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Heal for 300 for each champion hit by Juggernaut.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.