This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 75%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Gain 18% Power Siphon charge for each enemy hit by Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 75%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Gain 18% Power Siphon charge for each enemy hit by Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2.5s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Health by 450.
Heal for 140 every 1s while Earthen Guard is active.
Generate 1 Ammo after activating Earthen Guard.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 75%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Gain 18% Power Siphon charge for each enemy hit by Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Increase your maximum Ammo by 5.
Regenerate 4 Ammo every 1s while Agility is active.
Increase your maximum Health by 250.
Heal for 800 after hitting at least one enemy with Skewer.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Increase your Movement Speed by 10% for 3s after using Charge.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Increase your maximum Health by 750.
Increase your Movement Speed by 40% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Ammo by 2.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Heal for 150 every 1s while using FrostFire Glide.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.