This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 200 health.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Heal for 240 for each enemy hit with Obliteration.
Consuming Darkness stacks Heals you for an additional 10 per stack.
Tendril gains a second charge, but its Cooldown is increased by 2s.