This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Increase your maximum Health by 50.
Increase the travel distance of Whirl by 24%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your maximum Health by 50.
Increase your Movement Speed by 20% while in Automatic fire mode.
(223153) Increase the pull strength of Grappling Hook by 20%.
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 2s.
Reduce the Cooldown of Overcharge by 1s.
Increase your maximum Health by 100
Reduce the cooldown of Rune of Travel by 4s.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Shell Shield by 800.
Heal for 165 every 1s while Shell Shield is active.
Increase your Movement Speed by 6% for 3s after using Shell Spin.
Reduce the Cooldown of Dredge Anchor by 1.2s.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Gain a 300 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Increase your maximum Health by 50.
Increase Luna's Health by 675.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Heal for 45 after hitting an enemy with War.
Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.
Increase the size of the reactivation whirl of Deadly Momentum by 24%.
Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Increase your maximum Health by 50.
Increase Luna's Health by 675.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Reduce the Cooldown of Heroic Leap by 1s.
Reduce the Cooldown of Recovery by 4s.
Increase your Movement Speed by 36% while Recovery is active.
Reduce all active Cooldowns by 42% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit with Fireball.
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Gain a 450-Health Shield for 3s after you use Charge.
Increase your maximum Health by 600.
Increase your Movement Speed by 40% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 25 every 1s while Bulwark is active.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Gain 16% Lifesteal.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Increase your Movement Speed by 6% for 3s after using Shell Spin.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 110 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 400.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.