This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Ambush by 20%.
Increase your maximum Health by 200.
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce your active Cooldowns by 30% when you get an Elimination.
Increase your maximum Health by 150.
Reduce the Cooldown of Crippling Arrow by 1.2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Generate 1 Ammo after activating Whirl.
Increase your Movement Speed by 40% for 3s after activating Counter.
Heal for 300 after using Counter.
Increase the travel distance of Whirl by 32%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Ambush by 20%.
Increase your maximum Health by 200.
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.