This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Increase the lateral movement of Death Wings by 6%.
Increase vertical movement of Death Wings by 5%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Gain 5% of Max Health when hitting a marked enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Increase your Movement Speed by 8% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 50%.
Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s.
Reduce the cast time of Shadow Travel by 30%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Rend Soul by 0.35s.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 0.8s.
Heal for 100 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 0.8s.
Increase your maximum Ammo by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 0.8s.
Increase your maximum Ammo by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 1.6s.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 1.6s.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 1.6s.
Heal for 50 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 1.6s.
Heal for 50 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 1.6s.
Heal for 50 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Increase the lateral movement of Death Wings by 30%.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Increase the lateral movement of Death Wings by 18%.
Increase vertical movement of Death Wings by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Increase the lateral movement of Death Wings by 30%.
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Increase vertical movement of Death Wings by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 5% of Max Health when hitting a marked enemy.
Increase the lateral movement of Death Wings by 6%.
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase Projectile Speed by 50%, but set your maximum Ammo to 2.