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58
MonikaHell666

EU - Updated 2 months ago

Normal: Siege - 2 months ago
16m
-25
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-36 SR
View Match
5 / 8 / 39
3.06 KDA
Grover
Level 47 / 3,979G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 4 months ago
8m
-34
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-41 SR
View Match
1 / 10 / 2
0.2 KDA
Grover
Level 47 / 1,335G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Onslaught - 4 months ago
8m
+213
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+60 SR
View Match
5 / 3 / 22
5.33 KDA
Grover
Level 47 / 4,738G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Onslaught - 4 months ago
10m
-61
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-191 SR
View Match
2 / 12 / 9
0.54 KDA
Betty la Bomba
Level 47 / 4,553G
Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 100.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 60.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Normal: Siege - 4 months ago
6m
-64
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-87 SR
View Match
2 / 8 / 1
0.31 KDA
Grover
Level 47 / 723G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Team Deathmatch - 5 months ago
7m
+112
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+97 SR
View Match
11 / 4 / 19
5.13 KDA
Grover
Level 46 / 3,585G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Ranked: Competitive - 5 months ago
8m
-251
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-134 SR
View Match
0 / 7 / 8
0.57 KDA
Grover
Level 46 / 1,014G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 5 months ago
19m
-73
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-268 SR
View Match
2 / 15 / 29
1.1 KDA
Raum
Level 46 / 2,622G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Normal: Siege - 5 months ago
6m
+37
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+225 SR
View Match
1 / 0 / 14
8 KDA
Grover
Level 46 / 1,978G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 5 months ago
11m
+50
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+204 SR
View Match
4 / 5 / 31
3.9 KDA
Raum
Level 46 / 3,718G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Normal: Siege - 5 months ago
15m
-99
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-183 SR
View Match
4 / 9 / 23
1.72 KDA
Grover
Level 46 / 2,917G
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Normal: Siege - 5 months ago
10m
+104
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+112 SR
View Match
0 / 7 / 12
0.86 KDA
Jenos
Level 46 / 1,947G
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 5 months ago
14m
-252
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-165 SR
View Match
2 / 17 / 2
0.18 KDA
Caspian
Level 46 / 1,507G
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Normal: Siege - 5 months ago
17m
+214
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+265 SR
View Match
5 / 13 / 18
1.08 KDA
Jenos
Level 45 / 3,318G
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Onslaught - 5 months ago
8m
-236
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-217 SR
View Match
5 / 12 / 8
0.75 KDA
Jenos
Level 43 / 4,306G
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Team Deathmatch - 5 months ago
4m
+244
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+253 SR
View Match
2 / 3 / 17
3.5 KDA
Ruckus
Level 43 / 2,080G
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1