This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Reduce the cooldown of Tendril by 2.4s.
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Increase the jump strength of Heroic Leap by 10%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Reduce all active Cooldowns by 70% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Heal for 50 every 1s while using FrostFire Glide.
Regenerate 5% Mana every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Reduce the cooldown of Tendril by 2.4s.
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Generate 1 Ammo after activating Soar.
Reduce the Cooldown of Soar by 20% after getting an Elimination
Increase your Movement Speed during Soar by 21%.
Increase maximum Health by 150.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 32%.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.