This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Heal for 50 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Gain a 600-Health Shield after dropping to or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Reduce the Cooldown of Blossom by 0.4s.
Increase the radius of Blossom by 20%.
Increase your Healing received by 10% while at or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Reduce the Cooldown of Blossom by 0.4s.
Increase the radius of Blossom by 20%.
Increase your Healing received by 10% while at or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Reduce the Cooldown of Blossom by 0.4s.
Increase the radius of Blossom by 20%.
Increase your Healing received by 10% while at or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)