This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.