This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 1.4s.
Increase the travel distance of Advance by 14%.
Increase your Movement Speed while firing by 15%.
Reduce your damage taken by 12% for 3s after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 200 to enemies hit by Charge.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Fireball by 1.8s.
Heal for 300 for each enemy hit with Fireball.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Increase the Healing received from Dark Siphon by 100 health.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Increase the Healing received from Dark Siphon by 100 health.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Increase the Healing received from Dark Siphon by 100 health.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Increase the Healing received from Dark Siphon by 100 health.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after using Grace.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain 10% Movement Speed for 3s after using Grace.
Increase your Movement Speed by 21% for 3s after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 150.
Increase your maximum Ammo by 10.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after using Grace.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain 10% Movement Speed for 3s after using Grace.
Increase your Movement Speed by 21% for 3s after using Presence.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 15% for 3s after activating Flutter.
Heal for 150 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 15% for 3s after activating Flutter.
Heal for 150 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 375 for each enemy hit with Wings of Wrath.
Increase your maximum Ammo by 6.
Generate 1 Ammo after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Heal for 300 for each enemy hit with Nade Launcher.
Generate 9 Ammo after getting an Elimination.
Increase your maximum Health by 150.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Heal for 300 for each enemy hit with Nade Launcher.
Generate 9 Ammo after getting an Elimination.
Increase your maximum Health by 150.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 375 for each enemy hit with Wings of Wrath.
Increase your maximum Ammo by 6.
Generate 1 Ammo after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)