This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 8% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
Heal for 50 every 1s while using Shadow Travel.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.