This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 100%.
Increase the number of targets affected by Oppressor Mines by 4.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Disengage by 5s.
Generate 5 Ammo for each enemy hit by Blast Shot.
Increase the distance traveled when using Dodge Roll by 10%.
Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.
Increase your maximum Ammo by 1.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.