This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
Heal for 150 for each champion hit by Juggernaut.
Increase the potency of Juggernaut's Knockup by 28%.
Increase the distance traveled by Juggernaut by 32%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Increase the potency of Juggernaut's Knockup by 7%.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Increase the potency of Juggernaut's Knockup by 7%.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Increase the potency of Juggernaut's Knockup by 7%.
Each Soul Fragment gathered Heals you for 15.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
Heal for 150 for each champion hit by Juggernaut.
Increase the potency of Juggernaut's Knockup by 28%.
Increase the distance traveled by Juggernaut by 32%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.