This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while at or below 40% Health.
Increase the duration of Overcharge by 0.4s.
Increase your maximum Health by 50
Gain 25% Lifesteal while Overcharge is active.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the slow strength of the rift's pulses by 20%.
Increase Abyssal Fortress' Health by 400
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the Abyssal Rift's pulse area of effect by 36%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 50% for 2s.
Generate 75 Shield after using Protection.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal the target of your Protection for 375.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.
Increase your maximum Health by 50.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 200.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Reduce your weapon recoil by 20% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 over the duration of Ghost Walk.
Heal for 120 for each enemy hit with Shock Pulse.
Increase the Chain range of Shock Pulse by 24%.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 50% for 2s.
Generate 75 Shield after using Protection.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal the target of your Protection for 375.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Generate 10 Ammo after activating Shadow Step.
Regenerate 20 Ammo every 1s while Agility is active.
Increase your maximum Ammo by 10.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.
Increase your maximum Health by 50.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 50% for 2s.
Generate 75 Shield after using Protection.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal the target of your Protection for 375.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Rocket Boots after falling to or below 50% Health.
Increase the duration of Rocket Boots by 0.3s.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Increase your maximum Health by 450.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the slow strength of the rift's pulses by 20%.
Increase Abyssal Fortress' Health by 400
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the Abyssal Rift's pulse area of effect by 36%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.
Increase your maximum Health by 50.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Generate 10 Ammo after activating Shadow Step.
Regenerate 20 Ammo every 1s while Agility is active.
Increase your maximum Ammo by 10.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 200.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Reduce your weapon recoil by 20% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 6%.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 300.
Using an ability above Ire threshold Heals you for 300.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Generate 10 Ammo after activating Shadow Step.
Regenerate 20 Ammo every 1s while Agility is active.
Increase your maximum Ammo by 10.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 6%.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 300.
Using an ability above Ire threshold Heals you for 300.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for an additional 160 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.