This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Shell Shield by 1000.
Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.
Increase the duration of Shell Shield by 3s.
Increase your Reload Speed by 7%.
Heal for 360 after hitting an enemy with Dredge Anchor.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -400 explosive damage done.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.