This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Reload Speed by 15%.
Increase the duration of Dead Zone by 3s.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the area of effect of all your explosions by 10%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Reload Speed by 15%.
Increase the duration of Dead Zone by 3s.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.
Increase your maximum Health by 150.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the area of effect of all your explosions by 10%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Kinetic Burst by 3s.
Increase the duration of Siege Shield by 0.6s.
Increase your maximum Health by 150.
Gain 30% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the area of effect of all your explosions by 10%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the area of effect of all your explosions by 10%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.
Increase your maximum Health by 150.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Reload Speed by 15%.
Increase the duration of Dead Zone by 3s.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the potency of Juggernaut's Knockup by 35%.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Increase your Reload Speed by 35%.
Increase the distance traveled by Juggernaut by 24%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Reload Speed by 15%.
Increase the duration of Dead Zone by 3s.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the area of effect of all your explosions by 10%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Increase the distance traveled by Juggernaut by 16%.
Increase the potency of Juggernaut's Knockup by 7%.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase your Reload Speed by 35%.
Reduce your damage taken by 40% while using Juggernaut.