This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Increase your maximum Health by 150.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Increase your maximum Health by 150.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Increase your maximum Health by 150.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -200 explosive damage done.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -600 explosive damage done.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -600 explosive damage done.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -600 explosive damage done.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -600 explosive damage done.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Increase your maximum Health by 50.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -600 explosive damage done.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 ammo for every -600 explosive damage done.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 8%.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 120%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Heal for 20 each time one of your base Turrets hits an enemy.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Modify your Blunderbuss to fire a single slug that deals 600 damage.