This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.