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19
NikitoJr14

NA - Updated 1 month ago

Most Played Champions
Season 6
Lex
Flanker
3.05 KDA
47 / 21 / 34
3 - 0 (100%)
23m
Viktor
Damage
2.16 KDA
32 / 19 / 18
1 - 1 (50%)
24m
Ruckus
Front Line
2.18 KDA
34 / 20 / 19
1 - 2 (33%)
24m
Player Stats
Totals
Matches
Played
8
Won
5
Lost
3
Player Kills
KDA
2.48
Kills
113
Deaths
60
Assists
71
Objectives
CPM
384
Credits
27,241
Objective Time
6m 17s
Damage
Player
405,487
Team Healing
0
Self Healing
49,011
Weapon
356,928
Shielding
56,823
Taken
274,167

Casual Queues

Normal: Siege
4 Games
1,375
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

41m
playtime
50%
Win/Loss Ratio
2.19
kda
2
wins
10,564
Credits
258
CPM
52
kills
31
deaths
32
assists
222,982
damage
5,439
dpm
187,648
Weapon
143,619
taken
39,948
Shielding
0
healing
19,088
self healing
4m 21s
objective time
2
losses
Normal: Onslaught
2 Games
1,739
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
100%
Win/Loss Ratio
3.33
kda
2
wins
10,590
Credits
588
CPM
40
kills
15
deaths
20
assists
103,007
damage
5,723
dpm
96,823
Weapon
59,710
taken
0
Shielding
0
healing
20,562
self healing
1m 56s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,435
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
50%
Win/Loss Ratio
2.18
kda
1
wins
6,087
Credits
507
CPM
21
kills
14
deaths
19
assists
79,498
damage
6,625
dpm
72,457
Weapon
70,838
taken
16,875
Shielding
0
healing
9,361
self healing
0s
objective time
1
losses
Recently Played
April 13th - May 13th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches