This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Generate 4 Ammo after activating Ice Block.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 300 every 1s while Ice Block is active.
Generate 4 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase your Movement Speed by 10% while Hidden is active.
Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 2 Ammo.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Heal for 350 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 2 Ammo.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Heal for 350 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Generate 4 Ammo after activating Ice Block.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 300 every 1s while Ice Block is active.
Generate 4 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Generate 4 Ammo after activating Ice Block.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 300 every 1s while Ice Block is active.
Generate 4 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase vertical movement of Death Wings by 25%.
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Generate 4 Ammo after activating Ice Block.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 300 every 1s while Ice Block is active.
Generate 4 Ammo after activating Soar.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.